Relentless USR: This applies mainly to bikes and terminators. You may move and fire heavy weapons and fire to full effect with rapid fire weapons and still charge.
Hit and Run USR: This is similar to the current rule but now you have to pass an initiative test to perform it.
Golpear y Huir USR: Es como la regla actual pero necesitas superar un test de iniciativa para hacerlo.
Vehicles: Vehicle rules are apparantly identical to the leaked codex
"No-Argument" cover saves: Your opponent says what they think it is; if you disagree they still gets the cover save but with a ?1 ~That's and interesting new concept for GW to throw into a ruleset.
Wound Allocation: This is performed per model (similar to Flames of War) exactly as listed in the leaked PDF. This can lead to the loss of key models within a unit.
No Retreat: Saves are limited to the amount of wounds caused (if you outnumber a fearless opponent 4:1 and you won the combat but only caused 1 wound you cause only an additional 1 wound; if you win and cause 5 wounds you only cause 4 wounds as your limited by how much you outnumber your opponent.)
Missions: Troops are the only scoring units but they count as scoring till the last man. They must be destroyed entirely to remove their scoring status.
There are 3 different deployment zones (Quarters, Deep and Shallow Long table Edges) and 3 different objectives (VPs, Take and Hold, Loot) means that there are 9 types of missions