"That?s the biggest draw of miniatures gaming in general (and role-plays games too) - the ability to get involved in the story in a way you can't with computer games and the mainstream universes. I don't just mean debating the motives of the Emperor or whether Orks' guns would really work, I mean expanding your own part of the universe. There's an iteration of the Warhammer world and the 40K universe for every hobbyist. You can invent a Craftworld or a Skaven stronghold and in your version of the background it exists just as much as anything created from the Studio."